Monkey King Guide Dota 2 Patch 7.41
Monkey King is a high‑mobility, burst‑damage carry who excels at diving into fights, stealing back‑line heroes, and creating chaos with his tree‑hopping toolkit. In the current 7.41 meta his overall pub win rate sits at 44.1% over 208,790 ranked matches, placing him as a situational pick that shines in the right lineups but still struggles against several hard counters.
How to Play Monkey King
Laning Phase
- Tree Dance early to secure a safe perch on a nearby tree; use the height advantage to dodge harass and farm safely while scouting enemy movements.
- Jingu Mastery: aim to land the fourth hit on your lane opponent as quickly as possible to unlock the 4‑charge burst; this is especially potent against melee heroes that stay in melee range.
- Mischief: pop a quick disguise when the enemy roams or when you need to escape a gank; remember it breaks on any attack or item use, so use it primarily for repositioning or dodging skillshots.
- Prioritize Boundless Strike on the first wave if you can land a clean line stun; the true‑strike component helps secure last hits against evasion heroes.
- Against tough lane matchups (e.g., Zeus, Timbersaw, Slardar), play for a passive farm style—stay on the tree, avoid early aggression, and look for jungle stacks to compensate for low lane win rates (≈ 45 % vs those heroes).
Mid Game
- Power spike at level 12–13 when you have Wukong's Command plus a full Jingu Mastery charge; this is the window to start split‑pushing and forcing team fights.
- Use Tree Dance to jump into enemy jungle or high‑ground vision points, then Primal Spring for a surprise AOE burst and slow when you commit to a fight.
- Secure Bounty Runes and Roshan when you have at least one Mischief charge and a Wukong's Command active—your soldiers can tank the damage while you pick off key targets.
- Target easy matchups first (e.g., Undying, Earthshaker, Bane) where your win rates exceed 65 %; they lack reliable gap‑close, letting you dictate the pace.
Late Game
- Win condition: use Wukong's Command to create a “soldier wall” that isolates the enemy backline; follow up with Boundless Strike and a full Jingu Mastery burst to delete squishy carries.
- Positioning: stay on a tree or near a high‑ground point until you can safely dive; falling from a destroyed tree gives a 3‑second stun, which is often fatal in late‑game team fights.
- Losing the game: over‑committing without a Mischief escape or entering a fight without Wukong's Command active—especially against hard counters like Treant Protector (only 26.9 % win rate) and Marci (44.7 %).
Item Build
Starting Items
- Tango — sustain for early tree‑hopping and lane survivability.
- Healing Salve — quick health recovery after early skirmishes.
- Iron Branch ×2 — cheap stats and can be later built into a Magic Wand.
- Quelling Blade — helps secure last hits while perched on a tree.
Core Items
- Power Treads — flexible stats; switch to agility for damage or strength for survivability.
- Echo Sabre — synergizes with Jingu Mastery’s burst; the double‑hit proc helps reach the fourth hit faster.
- Black King Bar — essential against magic‑heavy lineups (e.g., Zeus, Skywrath Mage) where you need to stay alive during Wukong's Command.
- Aghanim’s Scepter — upgrades Wukong's Command to a larger radius and adds a damage aura, greatly enhancing late‑game team‑fight presence.
Situational Items
- Monkey King Bar — against high‑evasion heroes such as Phantom Assassin or Slardar.
- Sange & Yasha — provides movement speed and a chance to maim, useful when chasing mobile heroes like Weaver.
- Butterfly — boosts survivability and damage versus right‑click heavy carries; works well when you have good vision to avoid Timbersaw bursts.
- Linken’s Sphere – blocks single‑target disables from Marci or Crystal Maiden.
- Heaven’s Halberd – disarms melee initiators like Treant Protector and Slardar, mitigating their lockdown.
Common Mistakes
- Spamming Mischief for fun instead of saving it for a genuine escape or surprise engage.
- Over‑relying on Tree Dance without checking for enemy vision; a destroyed tree gives a 3‑second stun that can turn a fight.
- Ignoring Jingu Mastery timing—many low‑MMR players fail to land the fourth hit, missing out on the massive burst and lifesteal.
- Pushing too early before acquiring Wukong's Command or a BKB, leading to easy pick‑offs from hard counters like Treant Protector.
FAQ
Is Monkey King good in the current patch?
Monkey King’s overall win rate is 44.1%, indicating a below‑average pick in the current meta. He performs well against heroes with weak gap‑close (e.g., Undying, Earthshaker) but struggles against hard counters such as Treant Protector (26.9% win rate) and Marci (44.7%).
What lane does Monkey King play?
Monkey King is typically played in the safe lane as a carry, though he can also be flexed to the mid lane if you need a high‑damage initiator and have a reliable early tower. His tree‑hopping makes lane control flexible, but safe‑lane farm is usually optimal for hitting his core item timings.
Who counters Monkey King?
The toughest matchups are Treant Protector, Marci, Zeus, Timbersaw, Slardar, and Crystal Maiden, all hovering around a 45% win rate against him. These heroes either lock him down, out‑damage him, or prevent him from safely using Tree Dance and Wukong’s Command. Use BKB, Linken’s Sphere, or early defensive items to mitigate their impact.
Monkey King Matchups (Patch 7.41)
Toughest matchups
| Hero | Monkey King win rate | Games |
|---|---|---|
| Treant Protector | 26.9% | 52 |
| Marci | 44.7% | 114 |
| Zeus | 44.8% | 67 |
| Timbersaw | 44.9% | 89 |
| Slardar | 45.0% | 109 |
| Crystal Maiden | 45.2% | 73 |
| Dawnbreaker | 45.2% | 115 |
| Sven | 45.5% | 66 |
Easiest matchups
| Hero | Monkey King win rate | Games |
|---|---|---|
| Undying | 69.9% | 83 |
| Earthshaker | 66.7% | 69 |
| Bane | 65.0% | 60 |
| Skywrath Mage | 64.8% | 88 |
| Weaver | 64.7% | 68 |
| Underlord | 64.2% | 67 |
| Lina | 64.0% | 50 |
| Clockwerk | 60.8% | 102 |
Struggling in a specific game? See the full Monkey King counters breakdown.